Saturday, 3 March 2012

Glass in maya has black sides and edges !

One of the issues Ive come across is the glass I was using was a mia material preset and I was rendering it and it came up completely black, i messed with the settings and got it to look partly transparent but the edges were black still! Getting very frustrated about it my good friend James sorted me out with his glass shader. It worked first time without any issues. Check out his musical themed entry in the link above. 

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