Diffuse no shadows
Shadows (in maya they render inverted.)
Ambient Occlusion
Z-depth (for post production depth of field in AE)
Reflection pass, the left column was also reflective but is missing because it was a mia_material_x not the mia_material_x_passes material.
All layers composited (I went back and rendered the column correctly.)
There are plenty of tutorials out there. Quite a clear one can be found here: Maya Render Pass Tutorial http://www.pixelcg.com/blog/?p=924
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